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Goblin – 3D Character Design
Project type
3D In-game
Goblin Mod
Location
Budapest, Hungary
Date
2025
Project type
3D Character Design, Game Art, Modeling, Texturing
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A stylized goblin character created for in-game use — combining sculpted anatomy, fantasy design, and detailed texture work.
This project showcases the full 3D character design and modeling process for a goblin character created for use in ARK: Survival Evolved mod content.
The goal was to design a unique goblin that blends fantasy and realism, focusing on anatomical form, stylized details, and expressive personality.
The process included sculpting in ZBrush, retopology and UV mapping, texturing in Substance Painter, and final rendering in Marmoset Toolbag.
The character was optimized for in-game integration, maintaining a balance between visual quality and performance efficiency.







