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Anatomy Study – High Poly Sculpt
Project type
High Poly Sculpting
Role
3D Character Artist / Sculptor
Project type
High Poly Sculpting, Anatomy Study, Character Design
This project focuses on an in-depth anatomy study aimed at improving the understanding of human structure, muscle flow, and realistic proportions.
The model was fully sculpted in ZBrush, emphasizing surface definition, form rhythm, and anatomical accuracy. The goal was to develop a better grasp of underlying muscle groups and how they interact during natural poses and movement.
This study served as a foundation for future character design and helped refine sculpting workflow and attention to anatomical detail.
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