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Anatomy Study – High Poly Sculpt

Project type

High Poly Sculpting

Role

3D Character Artist / Sculptor

Project type

High Poly Sculpting, Anatomy Study, Character Design

This project focuses on an in-depth anatomy study aimed at improving the understanding of human structure, muscle flow, and realistic proportions.

The model was fully sculpted in ZBrush, emphasizing surface definition, form rhythm, and anatomical accuracy. The goal was to develop a better grasp of underlying muscle groups and how they interact during natural poses and movement.

This study served as a foundation for future character design and helped refine sculpting workflow and attention to anatomical detail.

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